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Player agency in an open world, versus combinatorial explosion (medium.com/filiph)
2 points by filiph on Feb 20, 2018 | past
Player agency in an open world, versus combinatorial explosion (medium.com/filiph)
1 point by tekromancr on Feb 19, 2018 | past
Skyrim rendered in text (medium.com/filiph)
459 points by ellinokon on Nov 9, 2017 | past | 106 comments
How Google builds a web framework (medium.com/filiph)
2 points by callumlocke on Feb 10, 2017 | past
How Google builds a web framework (medium.com/filiph)
20 points by filiph on Feb 10, 2017 | past
The 'Hello World' Fallacy (medium.com/filiph)
4 points by RKoutnik on April 8, 2016 | past | 1 comment
The ‘Hello World’ Fallacy (medium.com/filiph)
1 point by yarapavan on April 2, 2016 | past
The ‘Hello World’ Fallacy – our bias towards easily demo-able tech stacks (medium.com/filiph)
3 points by filiph on April 1, 2016 | past | 1 comment
Follow Up to “The Sad State of the Web” (medium.com/filiph)
4 points by wstrange on Jan 13, 2016 | past
Why I’m joining the Dart team (medium.com/filiph)
9 points by tkubacki on Jan 9, 2016 | past | 1 comment
Why I'm joining the Dart team (medium.com/filiph)
2 points by tosh on Jan 9, 2016 | past
Why I'm Joining the Dart Team (medium.com/filiph)
4 points by myko on Jan 8, 2016 | past
Why I'm joining the Dart Team (medium.com/filiph)
157 points by wstrange on Jan 8, 2016 | past | 131 comments

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