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1.The Ultimate Guide to Matrix Multiplication and Ordering (mecheye.net)
2 points by Jasper_ on Oct 13, 2024 | past
2.How to write a renderer for modern graphics APIs (mecheye.net)
3 points by Jasper_ on Sept 4, 2023 | past
3.The Missing Guide to Modern Graphics APIs – 1. Intro (mecheye.net)
4 points by Jasper_ on June 18, 2020 | past
4.How the Wind Waker Defined Cel Shading [video] (youtube.com)
1 point by Jasper_ on Jan 26, 2020 | past
5.Show HN: Reverse-engineered game worlds using WebGL (noclip.website)
6 points by Jasper_ on June 5, 2019 | past | 1 comment
6.Why are 2D vector graphics so much harder than 3D? (mecheye.net)
347 points by Jasper_ on May 9, 2019 | past | 85 comments
7.Six Years of noclip.website (mecheye.net)
1 point by Jasper_ on April 10, 2019 | past
8.Tesla says its factory is safer. But it left injuries off the books (revealnews.org)
9 points by Jasper_ on April 16, 2018 | past | 1 comment
9.Web DRM (mecheye.net)
2 points by Jasper_ on Dec 12, 2017 | past
10.URG (mecheye.net)
115 points by Jasper_ on Oct 18, 2017 | past | 11 comments
11.URG (mecheye.net)
2 points by Jasper_ on Oct 12, 2017 | past
12.I don’t know who the Web Audio API is designed for (mecheye.net)
2 points by Jasper_ on Sept 13, 2017 | past
13.Introduction to HTML Components (mecheye.net)
284 points by Jasper_ on Sept 4, 2017 | past | 143 comments
14.Xplain: Basic 2D Graphics Rasterization (magcius.github.io)
4 points by Jasper_ on May 29, 2017 | past
15.Xplain: Regional Geometry (magcius.github.io)
8 points by Jasper_ on Nov 18, 2015 | past

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