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They may be useful for beginners.

Otherwise mundane app will look much more sophisticated. It can also make the experience more fun, which makes it easier to addict the user. Just think why slot machines are so colorful and flashy. Would they have same appeal if they would look and behave like a parking meter?

I would not mind animations if:

- they would not slow me down - I'm faster than them and I have to wait. It would be interesting if animations would be faster or disabled when user interacts faster than some threshold.

- they would be interruptible

- they would not cause performance degradation

- they would not add more bugs. As with most asynchronous actions they are not properly tested when things happen simultaneously or are interrupted.



An automatic option to disable animations if the user is faster certainly seems like an interesting one.

Though it may be interesting just to let users choose whether they want to see animations in general. That'd solve a lot of problems here, and additionally give you some metrics in regards to how many people like the things.


> Though it may be interesting just to let users choose whether they want to see animations in general.

That would be the ideal solution. Make a setting in browsers and devices where users could turn off all animations. Designers could test their UIs with the setting on and off. Everyone would be happy.




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