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Am also working on a Hanabi game for the web. WebSocket Multiplayer, HTML5 Canvas2D, highly performant. Should play well in all modern browsers including mobile. Goal is to have a full AI platform for agents as well as competitive human play ;)

Any suggestions for implementing complex Hanabi game rules and logic are appreciated! My gut feel is that an omniscient agent would converge on an optimal policy in all current game states.



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