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There was an article in Dragon magazine back on the 80s about hypercube dungeon layouts.


Even further back, there's Hunt the Wumpus, which I think was originally laid out on a Platonic solid. Messing with adventurers is a time-honored tradition!


The original Wumpus map I've always seen referred to as a “squashed dodecahedron”, though since it only uses numbered vertices without spatial coordinates there is no particular way to distinguish it from an actual dodecahedron,




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