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The objective was to build an intelligent machine. Games were chosen as they, in humans, require intelligence.

They thought that AI would come out of building systems that can replace humans: sure, but only insofar as you preserve the use of intelligence.

If you replace with a shortcut, you havent built an intelligent machine.



The objective was to make a machine that could beat anybody at chess. Nobody on the Alpha Zero team believes Alpha Zero is an example of general AI. Teaching a system to understand a complex system is a necessary subcomponent of general intelligence.


> Teaching a system to understand a complex system is a necessary subcomponent of general intelligence.

This is my point. Weak AI is not a component of general AI. A chess game futhers the project zero amount.

General intelligence is a way of being embedded in an environment; is the mechanism of furnishing narrow intelligence with content.

It is not a formal challenge, it's at best an engineering one. And a bioengineering one, in my view.




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