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Here is a list of 99/4a emulators https://www.99er.net/emul.shtml One of these emulators is on github https://github.com/tursilion/classic99 - in active development.

I had the luck of owning a TI99/4A as a kid; it had a very rich Basic, with the 16k extension cartridge you even had sprites and a synthesizer. I have made some 2d game stuff with pygame recently, and for me it felt as if I got back to this old machine... (here is this stuff, for the record: https://github.com/MoserMichael/pygamewrap )



TI Basic lacked peek and poke, so no access to assembler was available with the base unit, unlike every other competitor.

I would much rather have had something with a 6502.


TI Extended Basic had CALL PEEK and CALL LOAD that could be used for similar purposes, from what I’ve read:

https://www.ninerpedia.org/wiki/Programming#Useful_CALL_LOAD...

But you are correct, the base unit didn’t have access to these functions. You did need to get the TI Extended Basic cartridge.


The TI-BASIC SandBox was broken:

https://atariage.com/forums/topic/218904-playground/

It was possible BITD too, but no one thought hard enough about how to do it. There has been a lot of "pushing the hardware" over the last decade. Lots of things that were thought of as "not possible" have been done now. The 99/4A community is very active, and there is a lot more going on than just new games (although that is also a big part of the activity).




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