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Wasn't this the idea behind Intel's Larrabee hardware?

Didn't succeed at the time. Maybe it'll happen one day. Or maybe not.

If Vulkan and co. are too difficult personally I suspect it's more fruitful to build better abstractions on top of the underlying constraints dictated by the need for massive parallelism, not trying to make the x86-style programming paradigms fast enough for graphics-type workloads.



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