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Now we are moving way out of ELI5 territory but this is a simplification that I think hurts as much as it helps. It's not that a graphics card has thousands of ALUs restricted to always executing the same instruction.

It's more like you have a fairly high number of cores each of which consists of a large number (typically 32 or 64) of ALUs executing the same instructions in parallel.

This means that while you cannot execute a thousand different instructions in parallel you can in theory run somewhere between tens and hundreds of different instructions each across 32 or 64 different sets of input data.



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