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The odd piece of this is characterizing VR as a bridge to AR from the user's perspective. An AR that is out of the way when you don't want it is somewhat plausible, but for most people the idea of strapping a VR headset to your face and completely blocking off the outside world is a nightmare. How do you get from one to the other?


the Quest Pro is a literal manifestation of how they are trying to do that - so called, mixed reality.




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