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>In Zuckerberg's defence, if they somehow create a wearable headset with the proportions of a pair of glasses, they'll absolutely dominate.

How would they do that though? The technology to pack the VR processing power of ~4k display per eye @ 90-120 Hz, cooling, power efficiency and big enough battery plus lens technology into a regular frame of glasses that doesn't look weird, is some Sci-Fi, Iron Man level technology, that just isn't here yet and it won't be for many years to come, if not decades, considering the slow down of Moore's law, and when it will be here, it will be prohibitively expensive.

Imagine the challenges of having to cram an RTX 4090 into a pair of Raybans and being able to run for hours on the battery of a smartwatch. We're very, very far away from that, probably decades of optics, semiconductor fabrication and battery chemistry advancements are needed before this reaches consumer tech and pricing.

Once Meta goes down and takes Oculus with it, we'll probably see another VR winter, until the tech improvements reach a level that makes it desirable again.



There is a big mountain to climb, but I don't think we need to wait until the technology delivers everything we want all at once. Google Glasses were released in 2013 and while they don't possess that long list of features, they are functional in similar dimensions to regular glasses: https://www.google.com/glass/start/. I would wear these. The road to better AR/VR products will be in iterating on these; making the display better and better, and the hardware lighter and lighter.




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