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There’s definitely a sweet spot for me that overlaps with when games became “really good” to my taste.

I was playing Civ6. And honestly, why the 3D and all the animations? It’s just slow and consumes power that it doesn’t need to. The Civ2, MOO2, MOM, X-Com era is still to my mind the best. I just want the quality of life improvements and some of the newer mechanics from the new games.



Yes. I completely agree. I refuse to play new 3D games like Civ6 because they feel incredibly "heavy" without any benefit. A skilled team of 2D artists and graphic designers could run circles around Civ6 with incredibly beautiful and detailed art and user interface design without any of the power consumption or heaviness.

I am a huge fan of Civ2, MOO2, MOM, SMACX, and X-Com as well. Bringing those games forward with updated 2D designs, clean user interfaces, and high quality of life would be incredible!


I'd take up master of orion 2 again only with a heavy automation toolbox. Love the game, but bhe middle to end game was so click-click painful especially on big maps. Played it recently with Autohotkey and it was so much better.


In case of Civ6, the thing that consumes most resources doesn't seem to be the rendering so much so as all the game logic written in Lua. On very large maps late into the game, AI turns can sometimes take minutes.

That aside, I broadly agree that 3D graphics in 4X strategy games is, at best, a useless distraction. And sometimes it's actually harmful when it results in fewer noticeable details.




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