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You know you are talking about C++ when "bleeding edge" is compilers from 3 years ago which implement the version before the current standard from 4 years ago....


Clang 18 came out in March and GCC 14 isn't even out. So those are bleeding edge by just about any metric


Clang 18 was released this March, barely two months ago[1]; VS 2022 17.10 is still in preview[2], and GCC 14 isn't even out yet. This can't be nearer the bleeding edge.

[1]: https://github.com/llvm/llvm-project/releases/tag/llvmorg-18...

[2]: https://learn.microsoft.com/en-us/visualstudio/releases/2022...


Well, ISO C++ is a standard, and the standard being finished does not mean the implementation being finished.

Also, modules is probably one of the biggest changes in terms of work required in build systems, compilers and tooling since at least C++11.




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