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The target market for these offerings are corporations, or self-employed developers. If these tools really do make your developers more productive, $250 a month is easily justifiable. That's only $3000 per year, a fraction of the cost of a full time developer.

Obviously, the benefit is contingent on whether or not the models actually make your developers more productive.



Yup, I was paying $225/mo for three Unity3D subscriptions (basic+iOS+Android) ten years ago, while earning less than $4k/mo – just considered it part of my self-employed expenses.


Do any of these companies actually sell their products as developer replacements?


No, but they do sell them as developer augmentations.


Interesting because that post was comparing the cost directly to a developer salary.


I hear it doesn't have to be productive right now, if you have deep pockets it is worth being familiar with the tools even if it is just in case.


$250 a month is still a lot of money in India to spend on a digital product.


AI has completely eliminated salary adjusted pricing in software. no discounts for 3rd world in anything.




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