Wolf now supports multiple clients connecting to the same session via the wolf-ui branch that landed recently. After lots of stability work we are now running that mode in production (and in the latest release) https://github.com/helixml/helix/releases/tag/2.5.3
> Moonlight expects: Each client connects to start their own private game session
Nope, it's a Wolf design choice, eg. Sunshine allows users to concorrenly connect to the same instance/game